Just as we did in previous exercises, we can use the PLT Scheme SICP Picture Language package to run the solutions to the following exercises. You can load the picture package by putting the following
(require...)
expression at the beginning of your Scheme file.(require (planet "sicp.ss" ("soegaard" "sicp.plt" 2 1)))
Exercise 2.52 asks us to make changes to the square limit of
wave
shown in figure 2.9 by working at the appropriate level of abstraction for the required change. (We'll need all the code we wrote in exercises 2.44 and 2.49 to start out with, so copy those into a new Scheme file.)2.52a. Add some segments to the primitive
wave
painter of exercise 2.49 (to add a smile, for example).This change requires that we make a change at a low level of abstraction, in adding segments to the
wave
painter itself. Let's add an eye and a smiling mouth on the left side of the head so it looks like the person in wave
is looking in that direction.; The wave painter (2.49d).
; Add some segments to form a smile (2.52a)
(define wave-segments
(list
(make-segment
(make-vect 0.006 0.840)
(make-vect 0.155 0.591))
(make-segment
(make-vect 0.006 0.635)
(make-vect 0.155 0.392))
(make-segment
(make-vect 0.304 0.646)
(make-vect 0.155 0.591))
(make-segment
(make-vect 0.298 0.591)
(make-vect 0.155 0.392))
(make-segment
(make-vect 0.304 0.646)
(make-vect 0.403 0.646))
(make-segment
(make-vect 0.298 0.591)
(make-vect 0.354 0.492))
(make-segment ; left face
(make-vect 0.403 0.646)
(make-vect 0.348 0.845))
(make-segment
(make-vect 0.354 0.492)
(make-vect 0.249 0.000))
(make-segment
(make-vect 0.403 0.000)
(make-vect 0.502 0.293))
(make-segment
(make-vect 0.502 0.293)
(make-vect 0.602 0.000))
(make-segment
(make-vect 0.348 0.845)
(make-vect 0.403 0.999))
(make-segment
(make-vect 0.602 0.999)
(make-vect 0.652 0.845))
(make-segment
(make-vect 0.652 0.845)
(make-vect 0.602 0.646))
(make-segment
(make-vect 0.602 0.646)
(make-vect 0.751 0.646))
(make-segment
(make-vect 0.751 0.646)
(make-vect 0.999 0.343))
(make-segment
(make-vect 0.751 0.000)
(make-vect 0.597 0.442))
(make-segment
(make-vect 0.597 0.442)
(make-vect 0.999 0.144))
(make-segment ; eye
(make-vect 0.395 0.916)
(make-vect 0.410 0.916))
(make-segment ; smile
(make-vect 0.376 0.746)
(make-vect 0.460 0.790))))
2.52b. Change the pattern constructed by
corner-split
(for example, by using only one copy of the up-split
and right-split
images instead of two).For this requirement we need to work in the middle layer of abstraction. To use only one copy of the
up-split
and right-split
images instead of two, we can simply remove the references to top-left
and bottom-right
that appear in the original implementation of corner-split
.(define (corner-split painter n)
(if (= n 0)
painter
(let ((up (up-split painter (- n 1)))
(right (right-split painter (- n 1)))
(corner (corner-split painter (- n 1))))
(beside (below painter up)
(below right corner)))))
2.52c. Modify the version of
square-limit
that uses square-of-four
so as to assemble the corners in a different pattern. (For example, you might make the big Mr. Rogers look outward from each corner of the square.)We're not using the Mr. Rogers painter from the text, but we can still rearrange the
square-limit
painter so that the largest wave
image is drawn in the four corners by simply rotating the corner-split
painter by 180 degrees.(define (square-limit painter n)
(let ((quarter (rotate180 (corner-split painter n))))
(let ((half (beside (flip-horiz quarter) quarter)))
(below (flip-vert half) half))))
Related:
For links to all of the SICP lecture notes and exercises that I've done so far, see The SICP Challenge.